Paths
- Offset Path
- Really useful with multiple strokes applied to an object
- Outline Object & Outline Stroke
- Useless, probably broken
fx_transform-2.ai.zip
Transform... (transformed.ai.zip)
Similar functions on multiple objects as the Pathfinder Window, plus a few unique ones which only work on grouped objects:

Scalable Vector Graphics (SVG) is a method of using vector graphics on the web as a file format. Cool stuff, but it's really about the saving something in an .svg file. The filters work in that format for use on the web.
Actual SVG graphic in a browser
<img src="http://www.khazar.com/star-blur.svg" />
SVG Code for Blurry Starr
<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 23.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg
version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 100 100"
style="enable-background:new 0 0 100 100;"
xml:space="preserve">
<filter id="AI_GaussianBlur_4">
<feGaussianBlur stdDeviation="4"></feGaussianBlur>
</filter>
<symbol id="star" viewBox="-67.74 -64.42 135.48 128.85">
<linearGradient
id="SVGID_1_" gradientUnits="userSpaceOnUse"
x1="0" y1="55.6988"
x2="7.294410e-15" y2="-63.428">
<stop offset="0" style="stop-color:#F9ED32"/>
<stop offset="1" style="stop-color:#BE1E2D"/>
</linearGradient>
<polygon
style="fill:url(#SVGID_1_);
stroke:#2E3192;
stroke-width:5;
stroke-miterlimit:10;"
points="0,56.42 14.31,12.9 60.13,12.74 23.16,-14.33 37.16,-57.95 0,-31.15 -37.16,
-57.95 -23.16,-14.33 -60.13,12.74 -14.31,12.9 "/>
</symbol>
<use xlink:href="#star"
width="135.48" height="128.85"
x="-67.74" y="-64.42"
transform="matrix(0.6147 0 0 -0.6147 50 49.5171)"
style="overflow:visible;
filter:url(#AI_GaussianBlur_4);"/>
</svg>
Hint: Hide Edges first with Menu > View > Hide Edges

Powerful, tricky to use.
Main gotcha: don't use strokes, they won't render predictably
If you really want good 3D, use Maya or some other 3D application.
Source: 3dexrude01.ai
Source: pineapple-steps.ai
Source: Bottle_label-steps.ai
Source: 3drotate01.ai
Source: perspective_label.ai
Can be a little flakey, especially with strokes
Object Menu > Envelope Distort:
Doesn't work with editable text
Make with Warp...
Downside: Doesn't appear in Appearance Panel UI. So your better off not using the "Make with Warp" version.
One nice feature is the Make with Top Object option!
Demo file: envelope_distort2.ai.zip
Demo psychedelic type:
silhouette2.ai.zip
Brand new functions in Illustrator. Mirror kind of replaces Reflect tool. There's a good YouTube video on it here
It's an object that can be edited in Isolation mode (very powerful). And, unlike Blend, the options are available in the Properties Panel.
CAVEAT: The Grid repeat feels like a pattern, but it isn't a pattern. You can't save it in the Swatches panel or export it.
Repeat > Grid is an excellent substitute for traditional Patterns (especially overlapping patterns), but Repeat > Grid won't replace patterns.
Sample file: patterns01.ai.zip
Source shape
Go to Menu > Objects > Pattern > Make
Set parameters:
Result of settings.
Click "Done" at the top of the window when finished:
Pattern applied
To resize a pattern, double-click on the Scale tool with the object selected and turn off "Scale Strokes & Effects" and "Transform Objects" but turn on "Transform Patterns" then type in a scale value (shown here as 25%):
This only works in the "Scale" dialog.
To reposition a pattern within a shape, hold down the ` key (above the TAB key). Drag the shape or use the cursor keys.
A hexagonal non-overlapping pattern
Build the hexagon with:
Create the pattern with
Menu > Pattern > Make:
Pattern applied and scaled:
Pattern shifted for exact fit with ` key
(works with cursor keys too).
Modify the shape until if fits the pattern the way you want. The key is to turn on "Transform Pattern Tiles" in the Preferences dialog:
Menu > Illustrator (Mac)/ Edit (Win) > Preferences > General... Transform Pattern Tiles
This is probably better done with Repeat > Grid, but if it needs to be asymmetrical (objects overlap at different distances on each side), this is about the only way to do it
Create a set of guides outline a 100pt x 100pt square
Create objects inside the square and passing the edge of the square
(Add a background color too, if you want one)
Create quads from the objects that pass the edge of the square using Menu > Object > Transform > Move... with x and y offsets of 100/-100 and the copy button in the dialog
The rule is that any object passing an edge must be added on the opposite side, exactly 100pts away from the original object
Create a 100pt x 100pt no-fill no-stroke rect over the artwork and use it for a mask
Select the masked object and create the pattern with it with these settings:
Result:
Note that this could be done in any rectangle as long as you repeat your quads with the same dimensions as the rectangle
Practical Scatterbrush (practical_scatterbrush.ai.zip)
Practical Pattern Brush
More here and on the web
A personal set of images in Illustrator based on mosaic medallions in the ceiling of the Chora Church, Istanbul, Turkey (my photos)
Banners are kind of tricky. Here's one way...banners01.ai.zip

