Burning House

Burning House

Detail
Maquette for sculpture exploring themes of the unconscious and dreams.


elcome to my website!!

My name is James Khazar, and I am an educator and artist practicing in the field of digital media. The site serves several functions: As a portfolio site for my art prac­tice, as a curriculum vitae site for prospective employers in academic job mar­ket, as a presentation site for the classes I am teaching, as a port­fo­lio/resumé site for the com­mer­cial work I have done as a multimedia designer, and last but not least, as a place to put things up on the web that friends might like to see.

This site is also an experiment for testing out some of the web technologies that I teach. For example, it uses CSS to determine all of its look and feel, and uses PHP to dynamically create the pages that you see, and JavaScript and jQuery to control certain aspects, like the little window that pops up when you roll over one of these:

 

Dark Angels Current Explorations

Updates to my ongoing art project, Dark Angels, a exploration into the less traditional aspects of western art's depiction of angels.

Vacation Photo Update

I took way to many photos while we were on our trip to Rome this summer! I've posted them here, enjoy!

Twitter Updates

I used to embed my tweets on this page, but since Twitter has forced users to use their branding and layout, I won't embed them anymore. It's a shame, really, because I like Twitter, click here if you want to go to my twitter.com/khazar or twitter­.com/­khazar­_course tweets.

Sign the Adobe Anti-Subscription Petition

Sign the Adobe Systems Incorporated: Eliminate the mandatory "creative cloud" subscription model petition! Adobe is moving to a subscription only model for its revenue, and I believe it will greatly reduce, if not eliminate, Adobe's incentives to improve its software. If they don't have to create improved versions to keep consumers buying their upgrades, then what is their incentive to improve the product? There's no real competition to Photoshop, Illustrator, InDesign and Dreamweaver. Software engineering staff at Adobe make six figure salaries -- what's to keep executive staff from seeing the obvious financial model that they don't need as many engineers on staff since there's no potential revenue increase in adding a new feature or fixing an old bug? It's an employment disaster for Adobe employees.

Posted: Monday, May 13th, 2013, 8:11 pm


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This page () was last updated on August 1, 2014